I occasionally find myself bored in this city. It seems impossible, I know, but without an infinite cash flow, you eventually have a day where the desire to go out and have fun meets the realities of needing to pay rent at the end of the month. Last night I went out with some guys from work for nachos and margaritas; this was fun and expensive, so today necessitated a boredom day. As such, I woke up this morning, realized I had no reason to get up, and promptly went back to bed. (Read more…)
Okay, so you knew this post was coming at some point. You can’t have a part one without a part two right? It totally violates the laws of common sense, and the laws of storytelling!
The reason I’m so delayed in this post largely has to do with the fact that for the past two weeks I’ve fully immersed myself in a world full of storytelling. No, not the world of theatre as you might think, but the world of video games! Okay, so the last storytelling post talked about video games too, but this is about a particular new game called Dragon Age: Origins, and the game world in which it exists.